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Animated Armor


Medium construct, unaligned








Armor Class


18 (natural armor)




Hit Points


33 (6d8 + 6)




Speed


25ft.








STR


14 (+2)




DEX


11 (+0)




CON


13 (+1)




INT


1 (-5)




WIS


3 (-4)




CHA


1 (-5)








Damage Immunities


poison, psychic




Condition Immunities


blinded, charmed, deafened, exhaustion, frightened,
petrified, poisoned




Senses


blindsight 60ft. (blind beyond this radius), passive Perception 6




Languages





Challenge


1 (200 XP)








Antimagic Suceptibility.


The armor is incapacitated while in the area of an antimagic
field
. If targeted by dispel magic, the armor must succeed
on a Constitution saving throw against the caster’s spell save DC or
fall unconscious for 1 minute.




False Appearance.


While the armor remains motionless, it is indistinguishable from a
normal suit of armor.






Actions



Multiattack.


The armor makes two melee attacks.




Slam.


Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 5 (1d6 + 2) bludgeoning damage.





Legendary Actions



Multiattack.


The armor makes two melee attacks.




Slam.


Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 5 (1d6 + 2) bludgeoning damage.