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Animated Armor
Medium construct, unaligned
Armor Class
18 (natural armor)
Hit Points
33 (6d8 + 6)
Speed
25ft.
STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened,
petrified, poisoned
Senses
blindsight 60ft. (blind beyond this radius), passive Perception 6
Languages
—
Challenge
1 (200 XP)
Antimagic Suceptibility.
The armor is incapacitated while in the area of an antimagic
field. If targeted by dispel magic, the armor must succeed
on a Constitution saving throw against the caster’s spell save DC or
fall unconscious for 1 minute.
False Appearance.
While the armor remains motionless, it is indistinguishable from a
normal suit of armor.
Actions
Multiattack.
The armor makes two melee attacks.
Slam.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 5 (1d6 + 2) bludgeoning damage.
Legendary Actions
Multiattack.
The armor makes two melee attacks.
Slam.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 5 (1d6 + 2) bludgeoning damage.